Ranked run
Twins
Run dx1ca6gfcby4b6p · Sep 15, 2026, 2:07 PM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 28
Round result: loss

Aerophim
Tier 6 · Cost 80
Give adjacent allies +60 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout a random enemy and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Goldora
Tier 6 · Cost 80
On the first cast, gain 30 random non-unique Legendary Trinket(s) for each Legendary ally.
No equipment observed on this monster.

Cosmivore
Tier 6 · Cost 80
When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 2Vengrieve · Cosmivore
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageAerophim: 666 · Faebloom: 777 · Goldora: 333 · Cosmivore: 1 · Faebloom: 777
Round inventory
Trinkets
476 trinkets · 57 types

Junk × 14
Does nothing.

Quick Bell × 15
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 19
Increase Income by $3.

Tempo Charm × 19
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 22
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 16
At the start of each day, give a random monster +8 Sell Value.

Market License × 7
Increase shop rank by 1.

Power Pouch × 17
When you buy an item, give your monsters +2 Damage.

Topaz Ring × 22
Monsters in your shop have +10% Shield.

Fire Orb × 4
Your Fire monsters have +3 Burn.

Sapphire Ring × 12
Monsters in your shop have +10% Heal.

Boxing Glove × 17
On Victory Your team gains +5 Damage permanently.

Gold Trophy × 18
On Victory Gain $8.

Zenith Stone × 29
When your monsters gain stats, they gain +80% more (except Multicast).

Training Weights × 22
+100 HP

Wood Sword × 18
Your monsters have +5 Damage.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Haste Orb × 5
Your monsters have +15% Cooldown Speed.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Topaz Amulet
You receive 25% more Shield.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Small Club × 6
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Master Crown × 44
Your top middle monster has +80% stats (except Cooldown and Multicast).

Holy Grail × 16
On Victory Gain $100.

Rainbow Pearl
All monsters in your shop are SHINY.

Poison Orb × 5
Your Toxic monsters have +3 Poison.

Poison Bell × 5
Toxic monsters in your shop have +6 Poison.

Sea Crest × 3
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Earth Crest × 4
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Membership Card × 4
You can use 1 additional Item each day.

Fire Bell × 5
Fire monsters in your shop have +5 Burn.

Power Crown × 4
Your top middle monster has +20 Damage.

Power Band × 3
Give the first monster you buy each day +20 Damage.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Fancy Sword × 11
Your monsters have +3% Damage for each Trinket you have.

Barbell × 25
+5000 HP

Winged Crown
Your top middle monster has +1 Multicast.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Mighty Bell × 12
Monsters in your shop have +300 Damage.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown × 4
Your top middle monster has +30% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Excalibur × 6
Your monsters have +350 Damage.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Mysterious Mask × 10
Choose a trainer and gain their ability.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Razor Beak × 4
Your Flying monsters have +1 Multicast.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Charm
+25% HP

Mega Upgrade Disc × 3
When a monster reaches level 3, level it up again and destroy this.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Rocket Boots
Monsters in your shop gain Flying typing.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Purple Incense × 2
The next 5 shops will contain only Super Rare monsters.
