Ranked run
Monster Ranger
Run s10llary14ygw6w · Jul 26, 2026, 3:17 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 13
Round result: win

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +200% Shock.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Pylong · Electranade · Galvanine
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Cherubble + Velocect2,307 rounds together · 52% round win association2,307 observed win/loss round results
- Electranade + Velocect2,110 rounds together · 55% round win association2,110 observed win/loss round results
- Cherubble + Electranade1,263 rounds together · 51% round win association1,263 observed win/loss round results
- Cherubble + Onsetra1,141 rounds together · 50% round win association1,141 observed win/loss round results
- Onsetra + Velocect1,138 rounds together · 48% round win association1,138 observed win/loss round results
- Pylong + Velocect858 rounds together · 49% round win association858 observed win/loss round results
- Onsetra + Pylong614 rounds together · 49% round win association614 observed win/loss round results
- Cherubble + Pylong567 rounds together · 47% round win association567 observed win/loss round results
- Electranade + Pylong463 rounds together · 45% round win association463 observed win/loss round results
- Galvanine + Pylong271 rounds together · 50% round win association271 observed win/loss round results
- Electranade + Onsetra250 rounds together · 35% round win association250 observed win/loss round results
- Cherubble + Galvanine131 rounds together · 41% round win association131 observed win/loss round results
- Galvanine + Velocect123 rounds together · 37% round win association123 observed win/loss round results
- Galvanine + Onsetra100 rounds together · 48% round win association100 observed win/loss round results
- Electranade + Galvanine62 rounds together · 47% round win association62 observed win/loss round results
Team toolkit
- DamageOnsetra: 200 · Velocect: 25 · Pylong: 1 · Galvanine: 20
- ShieldCherubble: 100
- ShockPylong: 15 · Electranade: 90 · Galvanine: 12
Round inventory
Trinkets
10 trinkets · 9 types

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Gold Bar
At the start of each day, gain $10.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Mask
Choose a trainer and gain their ability.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Fancy Sword
Your monsters have +3% for each trinket you have.
