Ranked run

Monster Ranger

Run s10llary14ygw6w · Jul 26, 2026, 3:17 AM

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Patch unknownUpdated Jul 26, 2026, 4:20 AM4 observed rounds
Outcomeunknown
Record22
MMR1362?
Tierdiamond

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 4:20 AM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage200
Ability / passive

Adjacent allies apply their Ongoing abilities 2 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +200% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock90
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Pylong · Electranade · Galvanine

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Velocect2,240 rounds together · 52% round win association2,240 observed win/loss round results
  • Electranade + Velocect2,057 rounds together · 55% round win association2,057 observed win/loss round results
  • Cherubble + Electranade1,212 rounds together · 51% round win association1,212 observed win/loss round results
  • Onsetra + Velocect1,114 rounds together · 49% round win association1,114 observed win/loss round results
  • Cherubble + Onsetra1,110 rounds together · 50% round win association1,110 observed win/loss round results
  • Pylong + Velocect853 rounds together · 49% round win association853 observed win/loss round results
  • Onsetra + Pylong602 rounds together · 49% round win association602 observed win/loss round results
  • Cherubble + Pylong558 rounds together · 47% round win association558 observed win/loss round results
  • Electranade + Pylong459 rounds together · 46% round win association459 observed win/loss round results
  • Galvanine + Pylong252 rounds together · 48% round win association252 observed win/loss round results
  • Electranade + Onsetra247 rounds together · 35% round win association247 observed win/loss round results
  • Cherubble + Galvanine130 rounds together · 42% round win association130 observed win/loss round results
  • Galvanine + Velocect123 rounds together · 37% round win association123 observed win/loss round results
  • Galvanine + Onsetra96 rounds together · 49% round win association96 observed win/loss round results
  • Electranade + Galvanine62 rounds together · 47% round win association62 observed win/loss round results

Team toolkit

  • DamageOnsetra: 200 · Velocect: 25 · Pylong: 1 · Galvanine: 10
  • ShieldCherubble: 100
  • ShockPylong: 15 · Electranade: 90 · Galvanine: 6

Round inventory

Trinkets

9 trinkets · 8 types

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Gold Bar

At the start of each day, gain $10.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Mask

Choose a trainer and gain their ability.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown

Your top middle monster has +30% Cooldown Speed.