Ranked run
Swim Coach
Run x6tmi66i7vs3ew5 · Sep 7, 2026, 9:07 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: loss

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Swoonet · Sukoi · Dewlotl · Steamscuttle · Snapscald
- Fire × 2Steamscuttle · Snapscald
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet, Swoonet, Sukoi, Dewlotl, Snapscald.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15 · Snapscald: 30
- DamageSwoonet: 30 · Swoonet: 30 · Dewlotl: 30
- HealSwoonet: 30 · Swoonet: 30 · Sukoi: 80 · Dewlotl: 30 · Steamscuttle: 90 · Snapscald: 150
Round inventory
Trinkets
15 trinkets · 13 types

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy × 3
On Victory Gain $8.

Wood Sword
Your monsters have +5 Damage.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Razor Beak
Your Flying monsters have +1 Multicast.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.
