Ranked run

Rich Lady

Run w47y3bi367kfbs9 · Aug 30, 2026, 4:36 PM

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Patch unknownUpdated Aug 31, 2026, 5:45 AM16 observed rounds
Outcomeunknown
Record124
MMR1731?
Tiermaster

Trainer effect

Rich Lady

Gain shop rank +2 and $10.

Selected team

Round 16

Round result: loss

Build code unavailable
Patch unknownUpdated Aug 31, 2026, 5:45 AM6 board slots139 trinkets
6 of 6board slots filled
Slot 1Level 2

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage200
Ability / passive

The ally behind applies its Ongoing abilities 2 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Ally behind has +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Mallogre

CurioRock

Tier 4 · Cost 45

Cooldown9s
Multicast
Damage100
Shield100
On Battle Start

+15 Damage and +15 Shield permanently for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Fernfowl

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage200
Ability / passive

Evolve after your team deals 15000 non-status Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random non-unique Rare Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Shrinell · Mallogre · Rubbin

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageOnsetra: 200 · Shrinell: 480 · Mallogre: 100 · Rubbin: 120 · Fernfowl: 200
  • HealWishwash: 300
  • ShieldMallogre: 100

Round inventory

Trinkets

139 trinkets · 42 types

Junk × 5

Does nothing.

Quick Bell × 8

Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring × 10

Monsters in your shop have +10% Heal.

Power Pouch × 12

When you buy an item, give your monsters +2 Damage.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Gold Trophy × 8

On Victory Gain $8.

Gold Bracelet × 4

At the start of each day, give a random monster +8 Sell Value.

Poison Bell

Toxic monsters in your shop have +6 Poison.

Tempo Charm × 6

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Rally Flag × 3

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold Nugget × 10

Increase Income by $3.

Quick Flag × 7

Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 4

+100 HP

Wood Sword × 5

Your monsters have +5 Damage.

Power Band × 4

Give the first monster you buy each day +20 Damage.

Fire Orb

Your Fire monsters have +3 Burn.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Market License

Increase shop rank by 1.

Boxing Glove × 8

On Victory Your team gains +5 Damage permanently.

Power Crown × 6

Your top middle monster has +20 Damage.

Barbell × 3

+5000 HP

Topaz Ring × 3

Monsters in your shop have +10% Shield.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask

Choose a trainer and gain their ability.

Membership Card

You can use 1 additional Item each day.

Fire Bell × 2

Fire monsters in your shop have +5 Burn.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Poison Orb

Your Toxic monsters have +3 Poison.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell

Monsters in your shop have +25 Damage.

Terrarium

Your Bug monsters have +20% Damage.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Locked Box × 2

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Metal Bat × 2

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Topaz Amulet × 2

You receive 25% more Shield.

Sapphire Amulet

You receive 25% more Heal.

Treasure Map × 2

Your next Trinket gift choices are 1 rarity tier higher.

Scrap Sword × 2

Your monsters have +2 Damage for each Common Trinket you have.

Mega Upgrade Disc

When a monster reaches level 3, level it up again and destroy this.

Rainbow Pearl

All monsters in your shop are SHINY.