Ranked run
Rich Lady
Run w47y3bi367kfbs9 · Aug 30, 2026, 4:36 PM

Trainer effect
Rich Lady
Gain shop rank +2 and $10.
Selected team
Round 14
Round result: win

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+15 Damage and +15 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Rare Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Shrinell · Mallogre · Gachapod · Rubbin
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 480 · Mallogre: 100 · Gachapod: 100 · Rubbin: 120 · Draconarch: 100
- HealWishwash: 300
- ShieldMallogre: 100
Round inventory
Trinkets
124 trinkets · 39 types

Junk × 5
Does nothing.

Quick Bell × 7
Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring × 9
Monsters in your shop have +10% Heal.

Power Pouch × 10
When you buy an item, give your monsters +2 Damage.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Gold Trophy × 6
On Victory Gain $8.

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Rally Flag × 3
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold Nugget × 10
Increase Income by $3.

Quick Flag × 6
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 4
+100 HP

Wood Sword × 4
Your monsters have +5 Damage.

Power Band × 4
Give the first monster you buy each day +20 Damage.

Fire Orb
Your Fire monsters have +3 Burn.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Market License
Increase shop rank by 1.

Boxing Glove × 7
On Victory Your team gains +5 Damage permanently.

Power Crown × 6
Your top middle monster has +20 Damage.

Barbell × 3
+5000 HP

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask
Choose a trainer and gain their ability.

Membership Card
You can use 1 additional Item each day.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Poison Orb
Your Toxic monsters have +3 Poison.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell
Monsters in your shop have +25 Damage.

Treasure Map × 2
Your next Trinket gift choices are 1 rarity tier higher.

Terrarium
Your Bug monsters have +20% Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Metal Bat × 2
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Topaz Amulet
You receive 25% more Shield.

Sapphire Amulet
You receive 25% more Heal.
