Ranked run
Black Belt
Run x0iqaat6ocuu5wj · Sep 13, 2026, 4:37 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 4
Round result: win

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Kindlepot
Tier 1 · Cost 10
Evolve after collecting 5 more Trinkets.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +1 Burn for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Rubbin · Kindlepot · Furnadon
- Fire × 2Kindlepot · Furnadon
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnKindlepot: 4 · Furnadon: 4
- DamageGildshell: 1 · Rubbin: 120
Round inventory
Trinkets
11 trinkets · 9 types

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Junk
Does nothing.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Gold Nugget × 2
Increase Income by $3.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights
+100 HP
