Ranked run
Black Belt
Run x0iqaat6ocuu5wj · Sep 13, 2026, 4:37 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 11
Round result: win

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 6 random non-unique Common Trinkets.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 5Rubbin · Pawsperity · Furnadon · Shrinell · Dollhime
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageRubbin: 120 · Pawsperity: 600 · Shrinell: 160 · Saberhorn: 100
Round inventory
Trinkets
70 trinkets · 21 types

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 6
At the start of each day, give a random monster +8 Sell Value.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Junk
Does nothing.

Boxing Glove × 6
On Victory Your team gains +5 Damage permanently.

Gold Nugget × 7
Increase Income by $3.

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights × 5
+100 HP

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Wood Sword × 4
Your monsters have +5 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Gold Trophy × 5
On Victory Gain $8.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Treasure Map × 3
Your next Trinket gift choices are 1 rarity tier higher.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Power Pouch × 5
When you buy an item, give your monsters +2 Damage.

Locked Box × 4
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
