Ranked run

Black Belt

Run x0iqaat6ocuu5wj · Sep 13, 2026, 4:37 AM

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Patch unknownUpdated Sep 13, 2026, 5:52 AM13 observed rounds
Outcomeunknown
Record103
MMR2448?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 13

Round result: win

Build code unavailable
Patch unknownUpdated Sep 13, 2026, 5:52 AM5 board slots108 trinkets
5 of 6board slots filled
Slot 1Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Furnadon

CurioFire

Tier 1 · Cost 10

Cooldown4s
Multicast
Burn12
Ongoing

Has an additional +3 Burn for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Ally behind has +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +180 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Pawsperity

CurioFighting

Tier 2 · Cost 25

Cooldown6.5s
Multicast
Damage600
On Victory

Gain 6 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 5Rubbin · Furnadon · Shrinell · Dollhime · Pawsperity

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnFurnadon: 12
  • DamageRubbin: 120 · Shrinell: 480 · Pawsperity: 600

Round inventory

Trinkets

108 trinkets · 22 types

Quick Flag × 7

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 8

At the start of each day, give a random monster +8 Sell Value.

Poison Bell

Toxic monsters in your shop have +6 Poison.

Junk

Does nothing.

Boxing Glove × 8

On Victory Your team gains +5 Damage permanently.

Gold Nugget × 8

Increase Income by $3.

Tempo Charm × 11

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights × 8

+100 HP

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Wood Sword × 7

Your monsters have +5 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Gold Trophy × 8

On Victory Gain $8.

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Quick Bell × 4

Monsters in your shop have +5% Cooldown Speed.

Blitz Bell × 2

Monsters in your shop have +30% Cooldown Speed.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Power Pouch × 6

When you buy an item, give your monsters +2 Damage.

Locked Box × 6

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Topaz Ring × 9

Monsters in your shop have +10% Shield.

Treasure Map × 6

Your next Trinket gift choices are 1 rarity tier higher.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Fancy Sword × 2

Your monsters have +3% Damage for each Trinket you have.