Ranked run
Swim Coach
Run pxp0j7euvfkn9s0 · Sep 15, 2026, 10:31 PM
Patch unknownUpdated Sep 15, 2026, 11:07 PM12 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 3
Round result: win
Patch unknownUpdated Sep 15, 2026, 11:07 PM2 board slots4 trinkets
2 of 6board slots filled
Slot 1Level 3

Swoonet
FlyingWater
Tier 1 · Cost 10
Cooldown6.5s
Multicast3
Damage30
Heal30
Ability / passive
This only needs 2 copies to level up. This can level up indefinitely.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 3 · Shiny

Dewlotl
Water
Tier 1 · Cost 10
Cooldown4s
Multicast—
Damage30
Heal30
Ability / passive
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Swoonet · Dewlotl
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 30 · Dewlotl: 30
- HealSwoonet: 30 · Dewlotl: 30
Round inventory
Trinkets
4 trinkets · 4 types

Gold Trophy
On Victory Gain $8.

Gold Nugget
Increase Income by $3.

Fake Diamond
The next time you lose a battle, gain $40.

Power Crown
Your top middle monster has +20 Damage.
