Ranked run
Black Belt
Run hlk0q1wlpjna9wn · Sep 15, 2026, 11:19 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 6
Round result: win

Pawsperity
Tier 2 · Cost 25
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +60 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Pawsperity · Rubbin · Furnadon · Dollhime
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamagePawsperity: 200 · Rubbin: 120 · Boomagon: 40
Round inventory
Trinkets
22 trinkets · 10 types

Gold Nugget × 3
Increase Income by $3.

Junk × 6
Does nothing.

Fire Orb
Your Fire monsters have +3 Burn.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Training Weights × 2
+100 HP

Bargain Bin
The first Common monster you buy each day is free.

Sapphire Ring
Monsters in your shop have +10% Heal.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.
