Ranked run

Black Belt

Run hlk0q1wlpjna9wn · Sep 15, 2026, 11:19 PM

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Patch unknownUpdated Sep 16, 2026, 1:37 AM12 observed rounds
Outcomeunknown
Record102
MMR1424?
Tierbronze

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 12

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 1:37 AM5 board slots81 trinkets
5 of 6board slots filled
Slot 1Level 4

Pawsperity

CurioFighting

Tier 2 · Cost 25

Cooldown6.5s
Multicast
Damage600
On Victory

Gain 6 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
Ability / passive

When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +720 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 4Pawsperity · Rubbin · Gachapod · Dollhime

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamagePawsperity: 600 · Rubbin: 120 · Gachapod: 100 · Boomagon: 40

Round inventory

Trinkets

81 trinkets · 21 types

Gold Nugget × 6

Increase Income by $3.

Junk × 6

Does nothing.

Fire Orb

Your Fire monsters have +3 Burn.

Gold Bracelet × 5

At the start of each day, give a random monster +8 Sell Value.

Tempo Charm × 10

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring × 8

Monsters in your shop have +10% Shield.

Training Weights × 6

+100 HP

Bargain Bin

The first Common monster you buy each day is free.

Sapphire Ring × 5

Monsters in your shop have +10% Heal.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Quick Bell × 4

Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Power Pouch × 6

When you buy an item, give your monsters +2 Damage.

Boxing Glove × 3

On Victory Your team gains +5 Damage permanently.

Silver Watch × 2

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Gold Trophy × 3

On Victory Gain $8.

Wood Sword × 6

Your monsters have +5 Damage.

Momentum Flag × 2

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Locked Box × 2

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.