Ranked run
Gamer
Run 4lrdwvwczzdar8o · Aug 31, 2026, 4:30 PM

Trainer effect
Gamer
Gain a Mythical monster and $30 on day 9.
Selected team
Round 11
Round result: loss

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +30 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 300% of the Poison stacks on the enemy.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +20% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 2Rattleghast · Shikitsune
- Toxic × 2Rattleghast · Cinnabark
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Ginsage: 150 · Omnichrome: 1 · Shikitsune: 50
- PoisonRattleghast: 1 · Cinnabark: 15
Round inventory
Trinkets
24 trinkets · 19 types

Junk × 2
Does nothing.

Gold Nugget × 2
Increase Income by $3.

Bargain Bin
The first Common monster you buy each day is free.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Market License
Increase shop rank by 1.

Training Weights
+100 HP

Topaz Ring
Monsters in your shop have +10% Shield.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Wood Sword
Your monsters have +5 Damage.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Barbell
+5000 HP
