Ranked run

Mad Scientist

Run zr3enc004b1k67s · Sep 16, 2026, 1:40 AM

Back to profile
Patch unknownUpdated Sep 16, 2026, 4:50 AM3 observed rounds
Outcomeunknown
Record12
MMR934?
Tiersilver

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 22

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 4:50 AM6 board slots226 trinkets
6 of 6board slots filled
Slot 1Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Aerophim

Flying

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage666
On Cast

Give adjacent allies +60 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge the ally behind by 3 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage360
Ability / passive

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Riglet

Ghost

Tier 6 · Cost 80

Cooldown1.6s
Multicast10
Damage1
Ability / passive

At the start of the next day, devour the ally in front and evolve into Rigalord.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown1.6s
Multicast

Exact level stats unavailable.

On Cast

Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 2Riglet · Vengrieve

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageAerophim: 666 · Dracana: 15 · Gachapod: 360 · Riglet: 1
  • HealSukoi: 80

Round inventory

Trinkets

226 trinkets · 53 types

Quick Flag × 11

Your monsters in the leftmost column have +5% Cooldown Speed.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Boxing Glove × 10

On Victory Your team gains +5 Damage permanently.

Power Crown × 4

Your top middle monster has +20 Damage.

Earth Crest × 5

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Sapphire Amulet × 6

You receive 25% more Heal.

Speed Crest × 4

Your monsters in the rightmost column have +20% Cooldown Speed.

Scrap Sword × 5

Your monsters have +2 Damage for each Common Trinket you have.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Razor Beak

Your Flying monsters have +1 Multicast.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Metronome × 3

When your monsters cast, they gain +10 Damage for this battle.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Tempo Charm × 11

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Membership Card × 4

You can use 1 additional Item each day.

Market License

Increase shop rank by 1.

Poison Bell × 5

Toxic monsters in your shop have +6 Poison.

Silver Watch × 3

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Momentum Flag × 2

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mighty Bell

Monsters in your shop have +300 Damage.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Wood Sword × 9

Your monsters have +5 Damage.

Training Weights × 9

+100 HP

Sapphire Ring × 5

Monsters in your shop have +10% Heal.

Topaz Ring × 10

Monsters in your shop have +10% Shield.

Gold Trophy × 12

On Victory Gain $8.

Power Pouch × 9

When you buy an item, give your monsters +2 Damage.

Quick Bell × 13

Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 5

Increase Income by $3.

Locked Box × 4

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Bracelet × 11

At the start of each day, give a random monster +8 Sell Value.

Excalibur × 3

Your monsters have +350 Damage.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Fire Bell × 3

Fire monsters in your shop have +5 Burn.

Poison Orb × 5

Your Toxic monsters have +3 Poison.

Power Band

Give the first monster you buy each day +20 Damage.

Terrarium × 4

Your Bug monsters have +20% Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Topaz Amulet × 2

You receive 25% more Shield.

Power Bell × 2

Monsters in your shop have +25 Damage.

Metal Bat × 2

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Rainbow Pearl

All monsters in your shop are SHINY.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Mysterious Mask

Choose a trainer and gain their ability.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 10

On Victory Gain $100.

Mega Upgrade Disc × 8

When a monster reaches level 3, level it up again and destroy this.

Master Crown × 4

Your top middle monster has +80% stats (except Cooldown and Multicast).