Ranked run

Burglar

Run lza31au8y7vpfqz · Aug 28, 2026, 7:31 PM

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Patch unknownUpdated Aug 28, 2026, 8:07 PM14 observed rounds
Outcomeunknown
Record86
MMR2686?
Tiermaster

Trainer effect

Burglar

Trinket gifts only offer 2 choices, but you can take both of them.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 28, 2026, 8:07 PM6 board slots21 trinkets
6 of 6board slots filled
Slot 1Level 2

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield200
On Cast

+200 Damage and +200 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage40
On Battle Start

Gain a Junk Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage80
On Battle Start

Gain 2 Junk Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Furnadon

CurioFire

Tier 1 · Cost 10

Cooldown5s
Multicast
Burn8
Ongoing

Has an additional +2 Burn for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 2Rubbin · Furnadon
  • Fire × 2Steamscuttle · Furnadon

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Furnadon, Steamscuttle.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Furnadon.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 5 · Furnadon: 8 · Steamscuttle: 5
  • DamageRubbin: 40 · Rubbin: 80
  • HealSteamscuttle: 30 · Steamscuttle: 30
  • ShieldBonshell: 200

Round inventory

Trinkets

21 trinkets · 14 types

Hero's Sword

Your monsters have +12 Damage.

Sapphire Ring × 3

Monsters in your shop have +10% Heal.

Wood Sword × 3

Your monsters have +5 Damage.

Training Weights × 2

+100 HP

Junk × 3

Does nothing.

Gold Nugget

Increase Income by $3.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Power Crown

Your top middle monster has +20 Damage.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Gold Trophy

On Victory Gain $8.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Pouch

When you buy an item, give your monsters +2 Damage.