Ranked run
Swim Coach
Run 8npng01qxdoa0jj · Aug 29, 2026, 9:17 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up all adjacent allies for this battle (max level 4).
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain a Junk Trinket.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Sukoi · Steamscuttle · Swoonet · Dewlotl
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Swoonet, Steamscuttle, Dewlotl.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Steamscuttle, Swoonet, Dewlotl.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5 · Steamscuttle: 10
- DamageRubbin: 40 · Swoonet: 30 · Dewlotl: 30
- HealSukoi: 80 · Steamscuttle: 30 · Swoonet: 30 · Steamscuttle: 60 · Dewlotl: 30
Round inventory
Trinkets
25 trinkets · 16 types

Gold Trophy × 4
On Victory Gain $8.

Bargain Bin
The first Common monster you buy each day is free.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Wood Sword × 2
Your monsters have +5 Damage.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Sapphire Amulet
You receive 25% more Heal.

Gold Nugget
Increase Income by $3.

Training Weights
+100 HP

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.
