Ranked run
Burglar
Run 67wgxqxuz5v8ham · Aug 29, 2026, 1:15 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 7
Round result: loss

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 200% of the Poison stacks on the enemy.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +20% Cooldown Speed for this battle.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +4 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Rubbin · Vipair · Nekoffin
- Ghost × 3Shikitsune · Rattleghast · Nekoffin
- Toxic × 3Cinnabark · Vipair · Rattleghast
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 120 · Shikitsune: 50 · Nekoffin: 500
- PoisonCinnabark: 10 · Vipair: 5 · Rattleghast: 1
Round inventory
Trinkets
33 trinkets · 12 types

Junk × 18
Does nothing.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Power Crown
Your top middle monster has +20 Damage.

Poison Orb
Your Toxic monsters have +3 Poison.

Gold Trophy
On Victory Gain $8.

Training Weights
+100 HP

Membership Card × 2
You can use 1 additional Item each day.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.
