Ranked run
Lucky Girl
Run i7hiup2t9vrqksy · Sep 13, 2026, 2:12 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 7
Round result: loss

Joltail
Tier 1 · Cost 15
+2 Shock permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
This and adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Aster · Emperooze
Ability text matches
- Aster references WaterThis and adjacent Water allies gain +20 Heal permanently.Potential interaction with Aster, Emperooze.
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Aster, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageJoltail: 2 · Dryadell: 70 · Emperooze: 36
- HealAster: 40 · Aster: 40 · Emperooze: 54
- ShockJoltail: 8
Round inventory
Trinkets
9 trinkets · 6 types

Gold Nugget
Increase Income by $3.

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Power Band
Give the first monster you buy each day +20 Damage.

Gold Trophy × 2
On Victory Gain $8.

Wood Sword
Your monsters have +5 Damage.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.
