Ranked run

Monster Ranger

Run zpq9y8zv5e69v8b · Aug 30, 2026, 1:08 PM

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Patch unknownUpdated Aug 31, 2026, 3:47 AM7 observed rounds
Outcomeunknown
Record70
MMR1479?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 31, 2026, 3:47 AM6 board slots32 trinkets
6 of 6board slots filled
Slot 1Level 3

Danuki

Ghost

Tier 4 · Cost 50

Cooldown2s
Multicast
Damage40
Ability / passive

On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Cawnushi

FlyingGhost

Tier 4 · Cost 50

Cooldown5.5s
Multicast2
Damage100
Ability / passive

On Knockout of any monster, this gains +140 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sproach

BugGrass

Tier 3 · Cost 40

Cooldown5.5s
Multicast

Exact level stats unavailable.

Ability / passive

On Bought +90 Damage permanently for each life lost this run.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Rattleghast

GhostToxic

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Poison1
On Battle Start

Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 3Danuki · Cawnushi · Rattleghast

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDanuki: 40 · Saberhorn: 100 · Cawnushi: 100 · Omnichrome: 1
  • PoisonRattleghast: 1

Round inventory

Trinkets

32 trinkets · 19 types

Junk × 7

Does nothing.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Gold Nugget × 3

Increase Income by $3.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Sapphire Amulet

You receive 25% more Heal.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Bracelet × 2

At the start of each day, give a random monster +8 Sell Value.

Topaz Ring

Monsters in your shop have +10% Shield.

Mysterious Mask

Choose a trainer and gain their ability.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Wood Sword

Your monsters have +5 Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn × 3

On Battle Start Your monsters gain +10 Damage permanently.

Topaz Amulet

You receive 25% more Shield.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.