Ranked run
Monster Ranger
Run zpq9y8zv5e69v8b · Aug 30, 2026, 1:08 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: win

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +140 Damage permanently.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Sproach
Tier 3 · Cost 40
Exact level stats unavailable.
On Bought +60 Damage permanently for each life lost this run.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Danuki · Cawnushi · Rattleghast
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDanuki: 40 · Saberhorn: 100 · Cawnushi: 100 · Omnichrome: 1
- PoisonRattleghast: 1
Round inventory
Trinkets
31 trinkets · 18 types

Junk × 7
Does nothing.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Gold Nugget × 3
Increase Income by $3.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Sapphire Amulet
You receive 25% more Heal.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Topaz Ring
Monsters in your shop have +10% Shield.

Mysterious Mask
Choose a trainer and gain their ability.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 2
On Victory Gain $8.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Wood Sword
Your monsters have +5 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Topaz Amulet
You receive 25% more Shield.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
