Ranked run
Monster Ranger
Run zpq9y8zv5e69v8b · Aug 30, 2026, 1:08 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 14
Round result: win

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to 2x their Shield.
No equipment observed on this monster.

Sproach
Tier 3 · Cost 40
Exact level stats unavailable.
On Bought +90 Damage permanently for each life lost this run.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Dracana · Saberhorn
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 160 · Dracana: 5 · Omnichrome: 1 · Saberhorn: 100
- ShieldCairnage: 1,000
Round inventory
Trinkets
35 trinkets · 22 types

Junk × 7
Does nothing.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Gold Nugget × 3
Increase Income by $3.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Sapphire Amulet
You receive 25% more Heal.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Topaz Ring
Monsters in your shop have +10% Shield.

Mysterious Mask
Choose a trainer and gain their ability.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 2
On Victory Gain $8.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Wood Sword
Your monsters have +5 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Topaz Amulet
You receive 25% more Shield.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.
