Ranked run

Swim Coach

Run 92fep86wr3eyvnd · Sep 13, 2026, 4:31 AM

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Patch unknownUpdated Sep 13, 2026, 4:54 AM11 observed rounds
Outcomeunknown
Record65
MMR2086?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 13, 2026, 4:54 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn10
Heal50
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast3
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Snapscald · Dewlotl · Lumijel · Swoonet · Steamscuttle
  • Fire × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Dewlotl, Lumijel, Swoonet.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 10 · Steamscuttle: 10
  • DamageDraconarch: 100 · Dewlotl: 30 · Lumijel: 60 · Swoonet: 30
  • HealSnapscald: 50 · Dewlotl: 30 · Lumijel: 90 · Swoonet: 30 · Steamscuttle: 60

Round inventory

Trinkets

10 trinkets · 8 types

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget

Increase Income by $3.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Sapphire Amulet × 2

You receive 25% more Heal.

Market License

Increase shop rank by 1.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Power Bell

Monsters in your shop have +25 Damage.

Sapphire Ring

Monsters in your shop have +10% Heal.