Ranked run

Musician

Run b31h0gpedwy8om4 · Jul 28, 2026, 4:40 AM

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Patch unknownUpdated Jul 28, 2026, 5:20 AM13 observed rounds
Outcomeunknown
Record85
MMR1661?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 4

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 5:20 AM6 board slots1 trinkets
6 of 6board slots filled
Slot 1Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
On Battle Start

+2 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Panbud

Grass

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Damage25
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn5
Damage5
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Brawlmantis · Velocect

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Joltail + Velocect1,601 rounds together · 54% round win association1,601 observed win/loss round results
  • Boomagon + Velocect1,496 rounds together · 48% round win association1,496 observed win/loss round results
  • Brawlmantis + Velocect1,455 rounds together · 57% round win association1,455 observed win/loss round results
  • Boomagon + Joltail455 rounds together · 45% round win association455 observed win/loss round results
  • Boomagon + Brawlmantis423 rounds together · 48% round win association423 observed win/loss round results
  • Boomagon + Scorchimp278 rounds together · 48% round win association278 observed win/loss round results
  • Brawlmantis + Joltail243 rounds together · 56% round win association243 observed win/loss round results
  • Scorchimp + Velocect228 rounds together · 55% round win association228 observed win/loss round results
  • Panbud + Velocect179 rounds together · 51% round win association179 observed win/loss round results
  • Boomagon + Panbud162 rounds together · 24% round win association162 observed win/loss round results
  • Joltail + Scorchimp144 rounds together · 54% round win association144 observed win/loss round results
  • Panbud + Scorchimp138 rounds together · 54% round win association138 observed win/loss round results
  • Joltail + Panbud120 rounds together · 50% round win association120 observed win/loss round results
  • Brawlmantis + Scorchimp110 rounds together · 58% round win association110 observed win/loss round results
  • Brawlmantis + Panbud40 rounds together · 43% round win association40 observed win/loss round results

Team toolkit

  • BurnScorchimp: 5
  • DamageBoomagon: 40 · Joltail: 2 · Panbud: 25 · Scorchimp: 5 · Brawlmantis: 50 · Velocect: 15
  • ShockJoltail: 8

Round inventory

Trinkets

1 trinkets · 1 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.