Ranked run
Swim Coach
Run ekgwdv0bdaka0hi · Jul 28, 2026, 10:06 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 17
Round result: win

Berroon
Tier 2 · Cost 20
Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1.2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used. (currently +X% Damage)
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +30 Shield permanently.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies and gain +10 Damage permanently for each Knockout.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Berroon · Faebloom
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Berroon + Dirgefin1,224 rounds together · 63% round win association1,224 observed win/loss round results
- Berroon + Coalem836 rounds together · 66% round win association836 observed win/loss round results
- Coalem + Dirgefin304 rounds together · 58% round win association304 observed win/loss round results
- Coalem + Faebloom200 rounds together · 80% round win association200 observed win/loss round results
- Berroon + Faebloom191 rounds together · 77% round win association191 observed win/loss round results
- Berroon + Ironcore176 rounds together · 51% round win association176 observed win/loss round results
- Dirgefin + Ironcore156 rounds together · 55% round win association156 observed win/loss round results
- Faebloom + Ironcore39 rounds together · 64% round win association39 observed win/loss round results
- Coalem + Ironcore34 rounds together · 62% round win association34 observed win/loss round results
- Dirgefin + Faebloom23 rounds together · 57% round win association23 observed win/loss round results
Team toolkit
- BurnCoalem: 20
- DamageBerroon: 160 · Berroon: 160 · Ironcore: 30 · Faebloom: 777 · Dirgefin: 50
- HealDirgefin: 100
- ShieldCoalem: 450
Round inventory
Trinkets
234 trinkets · 24 types

Gold Trophy × 3
On Victory Gain $8.

Gold Nugget
At the start of each day, gain $3.

Power Crown × 2
Your top middle monster has +20 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Membership Card × 2
When you buy an item, +1 free rerolls.

Haste Crown × 11
Your top middle monster has +30% Cooldown Speed.

Metronome × 9
When your monster cast, they gain +10 Damage for this battle.

Mysterious Mask × 7
Choose a trainer and gain their ability.

Rainbow Pearl
All monsters in your shop are SHINY.

Holy Grail × 28
On Victory Gain $100.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Master Crown × 35
Your top middle monster has +80% stats (except Cooldown and Multicast).

Echo Bell
When you buy a 0 cost item, use it an additional time.

Mighty Bell × 16
Monsters in your shop have +200 Damage.

Barbell × 14
+5000 HP

Blitz Bell × 14
Monsters in your shop have +30% Cooldown Speed.

Ultra Duplicator
Whenever you get a Trinket from a gift, gain an additional copy.

Zenith Stone × 8
When your monsters gain stats, they gain +80% more (except Multicast).

Excalibur × 30
Your monsters have +350 Damage.

Fancy Sword × 4
Your monsters have +3% for each trinket you have.

Haste Orb × 6
Your monsters have +15% Cooldown Speed.

Mega Upgrade Disc × 35
The next monster to reach level 3 is leveled up again, then destroy this.

Winged Crown × 2
Your top middle monster has +1 Multicast.

Bug Net × 2
Bug monsters in the shop cost 3 less.
