Ranked run

Swim Coach

Run ekgwdv0bdaka0hi · Jul 28, 2026, 10:06 PM

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Patch unknownUpdated Jul 28, 2026, 11:23 PM5 observed rounds
Outcomeunknown
Record50
MMR1349?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 17

Round result: win

Build code unavailable
Patch unknownUpdated Jul 28, 2026, 11:23 PM6 board slots234 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1.2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used. (currently +X% Damage)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this and gain +30 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies and gain +10 Damage permanently for each Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Berroon · Faebloom

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Dirgefin1,224 rounds together · 63% round win association1,224 observed win/loss round results
  • Berroon + Coalem836 rounds together · 66% round win association836 observed win/loss round results
  • Coalem + Dirgefin304 rounds together · 58% round win association304 observed win/loss round results
  • Coalem + Faebloom200 rounds together · 80% round win association200 observed win/loss round results
  • Berroon + Faebloom191 rounds together · 77% round win association191 observed win/loss round results
  • Berroon + Ironcore176 rounds together · 51% round win association176 observed win/loss round results
  • Dirgefin + Ironcore156 rounds together · 55% round win association156 observed win/loss round results
  • Faebloom + Ironcore39 rounds together · 64% round win association39 observed win/loss round results
  • Coalem + Ironcore34 rounds together · 62% round win association34 observed win/loss round results
  • Dirgefin + Faebloom23 rounds together · 57% round win association23 observed win/loss round results

Team toolkit

  • BurnCoalem: 20
  • DamageBerroon: 160 · Berroon: 160 · Ironcore: 30 · Faebloom: 777 · Dirgefin: 50
  • HealDirgefin: 100
  • ShieldCoalem: 450

Round inventory

Trinkets

234 trinkets · 24 types

Gold Trophy × 3

On Victory Gain $8.

Gold Nugget

At the start of each day, gain $3.

Power Crown × 2

Your top middle monster has +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Membership Card × 2

When you buy an item, +1 free rerolls.

Haste Crown × 11

Your top middle monster has +30% Cooldown Speed.

Metronome × 9

When your monster cast, they gain +10 Damage for this battle.

Mysterious Mask × 7

Choose a trainer and gain their ability.

Rainbow Pearl

All monsters in your shop are SHINY.

Holy Grail × 28

On Victory Gain $100.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Master Crown × 35

Your top middle monster has +80% stats (except Cooldown and Multicast).

Echo Bell

When you buy a 0 cost item, use it an additional time.

Mighty Bell × 16

Monsters in your shop have +200 Damage.

Barbell × 14

+5000 HP

Blitz Bell × 14

Monsters in your shop have +30% Cooldown Speed.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Zenith Stone × 8

When your monsters gain stats, they gain +80% more (except Multicast).

Excalibur × 30

Your monsters have +350 Damage.

Fancy Sword × 4

Your monsters have +3% for each trinket you have.

Haste Orb × 6

Your monsters have +15% Cooldown Speed.

Mega Upgrade Disc × 35

The next monster to reach level 3 is leveled up again, then destroy this.

Winged Crown × 2

Your top middle monster has +1 Multicast.

Bug Net × 2

Bug monsters in the shop cost 3 less.