Ranked run

Swim Coach

Run ekgwdv0bdaka0hi · Jul 28, 2026, 10:06 PM

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Patch unknownUpdated Jul 28, 2026, 11:23 PM5 observed rounds
Outcomeunknown
Record50
MMR1349?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 15

Round result: win

Build code unavailable
Patch unknownUpdated Jul 28, 2026, 11:23 PM4 board slots130 trinkets
4 of 6board slots filled
Slot 1Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

The next 6 items in your shop will be Berries. When you use an item, this gains +60 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Craghorn

GrassRock

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage96
Shield96
Ability / passive

When you use an item, this gains +144 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Faebloom · Berroon · Craghorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageFaebloom: 777 · Berroon: 160 · Craghorn: 96 · Draconarch: 100
  • ShieldCraghorn: 96

Round inventory

Trinkets

130 trinkets · 23 types

Gold Trophy × 3

On Victory Gain $8.

Gold Nugget

Increase Income by $3.

Power Crown × 2

Your top middle monster has +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Membership Card × 2

You can use 1 additional Item each day.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.

Metronome × 5

When your monsters cast, they gain +10 Damage for this battle.

Mysterious Mask × 7

Choose a trainer and gain their ability.

Rainbow Pearl

All monsters in your shop are SHINY.

Holy Grail × 12

On Victory Gain $100.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Master Crown × 21

Your top middle monster has +80% stats (except Cooldown and Multicast).

Echo Bell

When you buy a 0 cost item, use it an additional time.

Mighty Bell × 12

Monsters in your shop have +300 Damage.

Barbell × 12

+5000 HP

Blitz Bell × 4

Monsters in your shop have +30% Cooldown Speed.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Zenith Stone × 8

When your monsters gain stats, they gain +80% more (except Multicast).

Excalibur × 12

Your monsters have +350 Damage.

Fancy Sword × 2

Your monsters have +3% Damage for each Trinket you have.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Mega Upgrade Disc × 15

When a monster reaches level 3, level it up again and destroy this.

Winged Crown × 2

Your top middle monster has +1 Multicast.