Ranked run
Swim Coach
Run emy46bwuyioyi4i · Sep 16, 2026, 5:55 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: win

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Swoonet · Sukoi · Dewlotl · Lumijel
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 30 · Dewlotl: 30 · Lumijel: 20 · Lumijel: 20
- HealSwoonet: 30 · Sukoi: 80 · Sukoi: 80 · Dewlotl: 30 · Lumijel: 30 · Lumijel: 30
Round inventory
Trinkets
8 trinkets · 6 types

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Hero's Sword
Your monsters have +12 Damage.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy
On Victory Gain $8.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.
