Ranked run

Mad Scientist

Run f6p4qt5w6jujuwf · Sep 13, 2026, 8:07 PM

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Patch unknownUpdated Sep 13, 2026, 10:23 PM13 observed rounds
Outcomeunknown
Record103
MMR1776?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 8

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 13, 2026, 10:23 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+60% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Draconarch · Saberhorn
  • Electric × 2Pylong · Galvanine

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Pylong, Pylong, Galvanine.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Ironcore + Pylong116 rounds together · 64% round win association116 observed win/loss round results
  • Galvanine + Ironcore100 rounds together · 72% round win association100 observed win/loss round results
  • Draconarch + Saberhorn64 rounds together · 80% round win association64 observed win/loss round results
  • Galvanine + Pylong61 rounds together · 62% round win association61 observed win/loss round results
  • Galvanine + Saberhorn49 rounds together · 84% round win association49 observed win/loss round results
  • Ironcore + Saberhorn44 rounds together · 80% round win association44 observed win/loss round results
  • Pylong + Saberhorn23 rounds together · 65% round win association23 observed win/loss round results
  • Draconarch + Ironcore14 rounds together · 93% round win association14 observed win/loss round results
  • Draconarch + Galvanine13 rounds together · 92% round win association13 observed win/loss round results
  • Draconarch + Pylong4 rounds together · 25% round win association4 observed win/loss round results

Team toolkit

  • DamagePylong: 1 · Ironcore: 30 · Draconarch: 100 · Pylong: 1 · Galvanine: 10 · Saberhorn: 100
  • ShockPylong: 15 · Pylong: 15 · Galvanine: 6

Round inventory

Trinkets

5 trinkets · 4 types

Fire Orb

Your Fire monsters have +3 Burn.

Gold Bar

Increase Income by $10.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Gold Nugget

Increase Income by $3.