Ranked run

Mad Scientist

Run f6p4qt5w6jujuwf · Sep 13, 2026, 8:07 PM

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Patch unknownUpdated Sep 13, 2026, 10:23 PM13 observed rounds
Outcomeunknown
Record103
MMR1776?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 13, 2026, 10:23 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 1

Aerophim

Flying

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage666
On Cast

Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +10% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 96% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Aerophim

Flying

Tier 6 · Cost 80

Cooldown6s
Multicast
Damage666
On Cast

Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Faebloom + Omnichrome73 rounds together · 62% round win association73 observed win/loss round results
  • Galvanine + Saberhorn49 rounds together · 84% round win association49 observed win/loss round results
  • Aerophim + Faebloom11 rounds together · 73% round win association11 observed win/loss round results
  • Aerophim + Saberhorn9 rounds together · 56% round win association9 observed win/loss round results
  • Omnichrome + Saberhorn9 rounds together · 67% round win association9 observed win/loss round results
  • Aerophim + Omnichrome4 rounds together · 75% round win association4 observed win/loss round results
  • Galvanine + Omnichrome1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageAerophim: 666 · Galvanine: 10 · Faebloom: 777 · Omnichrome: 1 · Saberhorn: 100 · Aerophim: 666
  • ShockGalvanine: 6

Round inventory

Trinkets

5 trinkets · 4 types

Fire Orb

Your Fire monsters have +3 Burn.

Gold Bar

Increase Income by $10.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Gold Nugget

Increase Income by $3.