Ranked run
Mad Scientist
Run f6p4qt5w6jujuwf · Sep 13, 2026, 8:07 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 10
Round result: win

Aerophim
Tier 6 · Cost 80
Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +10% Damage per Mythical Item used.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 96% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
- Faebloom + Omnichrome73 rounds together · 62% round win association73 observed win/loss round results
- Galvanine + Saberhorn49 rounds together · 84% round win association49 observed win/loss round results
- Aerophim + Faebloom11 rounds together · 73% round win association11 observed win/loss round results
- Aerophim + Saberhorn9 rounds together · 56% round win association9 observed win/loss round results
- Omnichrome + Saberhorn9 rounds together · 67% round win association9 observed win/loss round results
- Aerophim + Omnichrome4 rounds together · 75% round win association4 observed win/loss round results
- Galvanine + Omnichrome1 rounds together · 100% round win association1 observed win/loss round results
Team toolkit
- DamageAerophim: 666 · Galvanine: 10 · Faebloom: 777 · Omnichrome: 1 · Saberhorn: 100 · Aerophim: 666
- ShockGalvanine: 6
Round inventory
Trinkets
5 trinkets · 4 types

Fire Orb
Your Fire monsters have +3 Burn.

Gold Bar
Increase Income by $10.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.
