Ranked run

Swim Coach

Run 5x28qrb2dnxnyqv · Sep 16, 2026, 2:09 AM

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Patch unknownUpdated Sep 16, 2026, 5:03 AM7 observed rounds
Outcomeunknown
Record34
MMR1200?
Tiersilver

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 15

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 5:03 AM6 board slots15 trinkets
6 of 6board slots filled
Slot 1Level 3

Orcana

Water

Tier 4 · Cost 45

Cooldown8s
Multicast
Heal200
Ongoing

Has an additional +600 Damage and +600 Heal for each ally of level 3 or above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast3
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage300
On Battle Start

Adjacent Grass allies gain +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Orcana · Swoonet · Steamscuttle · Dewlotl
  • Grass × 2Beetdown · Ginsage

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Orcana, Swoonet, Dewlotl.
  • Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Beetdown.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 15
  • DamageSwoonet: 30 · Beetdown: 105 · Ginsage: 300 · Dewlotl: 30
  • HealOrcana: 200 · Swoonet: 30 · Steamscuttle: 90 · Dewlotl: 30

Round inventory

Trinkets

15 trinkets · 14 types

Fire Orb

Your Fire monsters have +3 Burn.

Bargain Bin

The first Common monster you buy each day is free.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Gold Trophy

On Victory Gain $8.

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Fool's Gold

Increase Income by $15. The shop no longer stocks Item.

Sapphire Amulet

You receive 25% more Heal.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb

Your monsters have +15% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mysterious Mask

Choose a trainer and gain their ability.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.