Ranked run

Mad Scientist

Run 2xcixhwtynr45yt · Sep 16, 2026, 1:01 AM

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Patch unknownUpdated Sep 16, 2026, 5:03 AM10 observed rounds
Outcomeunknown
Record64
MMR1200?
Tierbronze

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 5:03 AM6 board slots15 trinkets
6 of 6board slots filled
Slot 1Level 3

Brimtoad

FireToxic

Tier 2 · Cost 30

Cooldown6s
Multicast
Burn15
Poison15
On Battle Start

+15 Burn and +15 Poison permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Miasmaw

Toxic

Tier 5 · Cost 55

Cooldown3s
Multicast
Poison10
On Battle Start

Gain Poison for this battle equal to the total Poison of your allies. (Except other Miasmaw)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown6s
Multicast

Exact level stats unavailable.

On Cast

Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 3Draconarch · Boomagon · Saberhorn
  • Toxic × 2Brimtoad · Miasmaw

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnBrimtoad: 15
  • DamageDraconarch: 100 · Boomagon: 40 · Saberhorn: 100
  • PoisonBrimtoad: 15 · Miasmaw: 10

Round inventory

Trinkets

15 trinkets · 15 types

Bargain Bin

The first Common monster you buy each day is free.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Gold Trophy

On Victory Gain $8.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Market License

Increase shop rank by 1.

Poison Bell

Toxic monsters in your shop have +6 Poison.

Bug Net

Bug monsters in the shop cost 3 less.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Research Notes

Legendary monsters are much more likely to appear in your shop.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Barbell

+5000 HP

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.