Ranked run
Swim Coach
Run q3hx82ksog99b2m · Sep 13, 2026, 4:26 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Sukoi · Swoonet · Dewlotl · Steamscuttle
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Swoonet, Dewlotl.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5
- DamageBoomagon: 40 · Swoonet: 30 · Boomagon: 40 · Dewlotl: 30
- HealSukoi: 80 · Swoonet: 30 · Dewlotl: 30 · Steamscuttle: 30
Round inventory
Trinkets
7 trinkets · 6 types

Gold Trophy
On Victory Gain $8.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring
Monsters in your shop have +10% Heal.

Bargain Bin
The first Common monster you buy each day is free.

Greedy Gloves
You can take all of the choices from your next Trinket gift.

Mysterious Charm
+25% HP
