Ranked run
Swim Coach
Run q3hx82ksog99b2m · Sep 13, 2026, 4:26 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 4
Round result: loss

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Toximoth
Tier 1 · Cost 15
On Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Sukoi · Dewlotl · Swoonet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageToximoth: 2 · Dewlotl: 30 · Swoonet: 30
- HealSukoi: 80 · Sukoi: 80 · Dewlotl: 30 · Swoonet: 30
- PoisonToximoth: 2
Round inventory
Trinkets
5 trinkets · 4 types

Gold Trophy
On Victory Gain $8.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring
Monsters in your shop have +10% Heal.

Bargain Bin
The first Common monster you buy each day is free.
