Ranked run
Black Belt
Run zthlg05nco9wk6l · Sep 12, 2026, 3:58 PM
Patch unknownUpdated Sep 12, 2026, 4:37 PM12 observed rounds

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 5
Round result: win
Patch unknownUpdated Sep 12, 2026, 4:37 PM2 board slots3 trinkets
2 of 6board slots filled
Slot 1Level 1

Sukoi
Water
Tier 2 · Cost 20
Cooldown6s
Multicast—
Heal80
On Cast
On the first cast, level up the ally above for this battle (max level 4).
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 3

Beetdown
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage105
On Victory
+300 Damage permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBeetdown: 105
- HealSukoi: 80
Round inventory
Trinkets
3 trinkets · 2 types

Gold Trophy × 2
On Victory Gain $8.

Kaleidoscope
Your monsters that don't share a type with any ally have +25% Cooldown Speed.
