Ranked run
Treasure Hunter
Run vm0gwe5bvme9cxc · Sep 14, 2026, 7:14 PM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 13
Round result: win

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Shrinell · Gachapod
- Grass × 2Ninflora · Ginsage
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Ginsage, Ginsage.
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ninflora, Ginsage.
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Ninflora, Ginsage.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNinflora: 100 · Ginsage: 150 · Ginsage: 300 · Onsetra: 200 · Shrinell: 320 · Gachapod: 300
Round inventory
Trinkets
79 trinkets · 43 types

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Membership Card × 2
You can use 1 additional Item each day.

Market License × 2
Increase shop rank by 1.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Wood Sword × 2
Your monsters have +5 Damage.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Fire Orb × 3
Your Fire monsters have +3 Burn.

Terrarium
Your Bug monsters have +20% Damage.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Gold Trophy
On Victory Gain $8.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Topaz Amulet × 3
You receive 25% more Shield.

Sapphire Amulet × 2
You receive 25% more Heal.

Sapphire Ring
Monsters in your shop have +10% Heal.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Poison Orb × 3
Your Toxic monsters have +3 Poison.

Power Bell × 3
Monsters in your shop have +25 Damage.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Giant Club × 5
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Razor Beak
Your Flying monsters have +1 Multicast.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Barbell
+5000 HP

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Excalibur
Your monsters have +350 Damage.

Treasure Map × 2
Your next Trinket gift choices are 1 rarity tier higher.

Power Crown
Your top middle monster has +20 Damage.
