Ranked run

Burglar

Run ezv5iojuxal83vn · Sep 15, 2026, 1:49 PM

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Patch unknownUpdated Sep 15, 2026, 2:07 PM11 observed rounds
Outcomeunknown
Record65
MMR1348?
Tierbronze

Trainer effect

Burglar

Trinket gifts only offer 2 choices, but you can take both of them.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 15, 2026, 2:07 PM6 board slots24 trinkets
6 of 6board slots filled
Slot 1Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage150
Ongoing

Adjacent allies with no abilities have +2 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +50% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Formiqueen · Bumblebolt
  • Dragon × 2Stellagon · Saberhorn
  • Electric × 2Humbolt · Bumblebolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt, Bumblebolt.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageIroncore: 30 · Stellagon: 150 · Formiqueen: 120 · Humbolt: 40 · Bumblebolt: 9 · Saberhorn: 100
  • ShockHumbolt: 1 · Bumblebolt: 3

Round inventory

Trinkets

24 trinkets · 20 types

Training Weights

+100 HP

Poison Orb

Your Toxic monsters have +3 Poison.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Trophy

On Victory Gain $8.

Bargain Bin

The first Common monster you buy each day is free.

Topaz Ring × 3

Monsters in your shop have +10% Shield.

Gold Nugget × 2

Increase Income by $3.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Market License

Increase shop rank by 1.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Blue Incense

The next 5 shops will contain only Rare monsters.

Mega Duplicator

Gain 2 additional copies of the next non-unique Trinket from a gift.