Ranked run

Burglar

Run ezv5iojuxal83vn · Sep 15, 2026, 1:49 PM

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Patch unknownUpdated Sep 15, 2026, 2:07 PM11 observed rounds
Outcomeunknown
Record65
MMR1348?
Tierbronze

Trainer effect

Burglar

Trinket gifts only offer 2 choices, but you can take both of them.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 15, 2026, 2:07 PM6 board slots20 trinkets
6 of 6board slots filled
Slot 1Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +25% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Formiqueen · Bumblebolt
  • Electric × 2Humbolt · Bumblebolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt, Bumblebolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt, Bumblebolt.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageIroncore: 30 · Formiqueen: 60 · Ironcore: 30 · Humbolt: 40 · Bumblebolt: 9 · Saberhorn: 100
  • ShockHumbolt: 1 · Bumblebolt: 3

Round inventory

Trinkets

20 trinkets · 16 types

Training Weights

+100 HP

Poison Orb

Your Toxic monsters have +3 Poison.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Trophy

On Victory Gain $8.

Bargain Bin

The first Common monster you buy each day is free.

Topaz Ring × 3

Monsters in your shop have +10% Shield.

Gold Nugget × 2

Increase Income by $3.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Market License

Increase shop rank by 1.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.