Ranked run
Monster Ranger
Run 8gpqy0xnzbo7pnm · Sep 10, 2026, 9:33 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 9
Round result: win

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +48 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +5 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 360% of the Poison stacks on the enemy.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 3Vipair · Rattleghast · Cinnabark
- Curio × 2Nekoffin · Vipair
- Ghost × 2Nekoffin · Rattleghast
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNekoffin: 500 · Dracana: 10 · Nekoffin: 250
- PoisonVipair: 30 · Rattleghast: 1 · Cinnabark: 15
Round inventory
Trinkets
18 trinkets · 12 types

Bargain Bin
The first Common monster you buy each day is free.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Topaz Ring
Monsters in your shop have +10% Shield.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy
On Victory Gain $8.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Training Weights
+100 HP

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Nugget
Increase Income by $3.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.
