Ranked run
Monster Ranger
Run 8gpqy0xnzbo7pnm · Sep 10, 2026, 9:33 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 6
Round result: win

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 240% of the Poison stacks on the enemy.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +5 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +8 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain a random non-unique Common Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 3Cinnabark · Rattleghast · Vipair
- Curio × 2Nekoffin · Vipair
- Ghost × 2Nekoffin · Rattleghast
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNekoffin: 250 · Dracana: 10 · Nekoffin: 250
- PoisonCinnabark: 10 · Rattleghast: 1 · Vipair: 10
Round inventory
Trinkets
8 trinkets · 7 types

Bargain Bin
The first Common monster you buy each day is free.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Topaz Ring
Monsters in your shop have +10% Shield.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy
On Victory Gain $8.
