Ranked run
Lucky Girl
Run 5fb3asxfmd1um3e · Jul 28, 2026, 3:14 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 10
Round result: win

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.

Stingarde
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 4Bumblebolt · Stingarde · Formiqueen · Velocect
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Bumblebolt: 9 · Stingarde: 450 · Formiqueen: 120 · Velocect: 25
- ShieldCherubble: 100
- ShockBumblebolt: 3
Round inventory
Trinkets
7 trinkets · 4 types

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Gold Trophy
On Victory Gain $8.
