Ranked run
Swim Coach
Run ej4zq6yelmjetm8 · Aug 15, 2026, 1:49 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Torrantler · Plunderbird · Aster
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Plunderbird, Torrantler, Aster.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Torrantler, Plunderbird, Aster.
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Torrantler, Plunderbird, Torrantler.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1
- HealTorrantler: 200 · Plunderbird: 55 · Torrantler: 200 · Aster: 40
- ShieldCherubble: 100
- ShockElectranade: 56
Round inventory
Trinkets
8 trinkets · 5 types

Gold Trophy × 3
On Victory Gain $8.

Power Crown
Your top middle monster has +20 Damage.

Market License × 2
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.
