Ranked run

Shopkeeper

Run dtnzic7albg74r0 · Jul 29, 2026, 9:45 AM

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Patch unknownUpdated Jul 29, 2026, 10:20 AM12 observed rounds
Outcomeunknown
Record75
MMR1488?
Tierdiamond

Trainer effect

Shopkeeper

Your shop stocks Item 1 rarity tier higher and cost 15% less.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 10:20 AM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast3
Damage1
Heal35
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Joltail · Bumblebolt · Humbolt
  • Flying × 2Plunderbird · Humbolt
  • Water × 2Plunderbird · Shelldra

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail, Bumblebolt, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore888 rounds together · 48% round win association888 observed win/loss round results
  • Bumblebolt + Joltail786 rounds together · 55% round win association786 observed win/loss round results
  • Plunderbird + Shelldra673 rounds together · 51% round win association673 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Bumblebolt + Plunderbird402 rounds together · 58% round win association402 observed win/loss round results
  • Bumblebolt + Humbolt375 rounds together · 52% round win association375 observed win/loss round results
  • Ironcore + Joltail360 rounds together · 52% round win association360 observed win/loss round results
  • Joltail + Plunderbird341 rounds together · 49% round win association341 observed win/loss round results
  • Humbolt + Joltail221 rounds together · 50% round win association221 observed win/loss round results
  • Ironcore + Plunderbird214 rounds together · 47% round win association214 observed win/loss round results
  • Humbolt + Plunderbird180 rounds together · 47% round win association180 observed win/loss round results
  • Ironcore + Shelldra176 rounds together · 47% round win association176 observed win/loss round results
  • Humbolt + Shelldra108 rounds together · 50% round win association108 observed win/loss round results
  • Bumblebolt + Shelldra70 rounds together · 47% round win association70 observed win/loss round results
  • Joltail + Shelldra51 rounds together · 59% round win association51 observed win/loss round results

Team toolkit

  • DamageJoltail: 2 · Ironcore: 30 · Bumblebolt: 6 · Plunderbird: 1 · Humbolt: 40 · Shelldra: 15
  • HealPlunderbird: 35 · Shelldra: 15
  • ShockJoltail: 8 · Bumblebolt: 2 · Humbolt: 1

Round inventory

Trinkets

5 trinkets · 4 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.