Ranked run
Lucky Girl
Run jxykpje8cf4q3w1 · Aug 29, 2026, 4:32 AM
Patch unknownUpdated Aug 29, 2026, 4:45 AM3 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 1
Round result: win
Patch unknownUpdated Aug 29, 2026, 4:45 AM3 board slots0 trinkets
3 of 6board slots filled
Slot 1Level 1

Toximoth
BugToxic
Tier 1 · Cost 15
Cooldown3.5s
Multicast—
Damage2
Poison2
Ability / passive
On Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Toximoth
BugToxic
Tier 1 · Cost 15
Cooldown3.5s
Multicast—
Damage2
Poison2
Ability / passive
On Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Beetbud
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage35
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
- Toximoth references ToxicOn Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.Potential interaction with Toximoth.
- Toximoth references ToxicOn Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.Potential interaction with Toximoth.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageToximoth: 2 · Toximoth: 2 · Beetbud: 35
- PoisonToximoth: 2 · Toximoth: 2
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
