Ranked run

Black Belt

Run jcpyw0ua5oj9k1z · Sep 15, 2026, 5:14 PM

Back to profile
Patch unknownUpdated Sep 15, 2026, 5:23 PM10 observed rounds
Outcomeunknown
Record82
MMR1257?
Tierbronze

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 15, 2026, 5:23 PM5 board slots3 trinkets
5 of 6board slots filled
Slot 1Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield100
On Cast

+100 Damage and +100 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Beetdown · Bonshell

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGildshell: 1 · Beetdown: 105 · Gildshell: 1
  • HealSukoi: 80
  • ShieldBonshell: 100

Round inventory

Trinkets

3 trinkets · 3 types

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Fake Diamond

The next time you lose a battle, gain $40.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.