Ranked run
Swim Coach
Run hfn17ikynj9pb1n · Jul 25, 2026, 1:53 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: loss

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Cinderfly
Tier 2 · Cost 30
After you buy a Bug monster, this gains +30% Cooldown Speed.
No equipment observed on this monster.

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +2 Burn permanently.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Lignite
Tier 3 · Cost 30
Has additional Damage equal to 45 times this monster's Burn.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Cinderfly · Magmalith · Sunsage · Lignite
Ability text matches
- Magmalith references FireGive the Fire ally above +2 Burn permanently.Potential interaction with Cinderfly, Sunsage, Lignite.
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Cinderfly, Magmalith, Lignite.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCinderfly: 6 · Magmalith: 5 · Sunsage: 15 · Lignite: 3
- DamageGalvanine: 10 · Sunsage: 15
- ShockGalvanine: 6
Round inventory
Trinkets
10 trinkets · 8 types

Wood Sword × 2
Your monsters have +5 Damage.

Power Crown × 2
Your top middle monster has +20 Damage.

Gold Trophy
On Victory Gain $8.

Market License
Increase shop rank by 1.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Dryad's Charm
+30% HP

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Mighty Bell
Monsters in your shop have +300 Damage.
