Ranked run
Lucky Girl
Run m93zxh4go1f1ovf · Sep 14, 2026, 2:54 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 7
Round result: win

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 4Gildshell · Cicadence · Bumblebolt · Velocect
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt.
- Cicadence references BugTrigger the Bug ally above.Potential interaction with Gildshell, Bumblebolt, Velocect.
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGildshell: 1 · Ironcore: 30 · Cicadence: 100 · Ironcore: 30 · Bumblebolt: 9 · Velocect: 10
- ShockBumblebolt: 3
Round inventory
Trinkets
3 trinkets · 2 types

Gold Nugget
Increase Income by $3.

Wood Sword × 2
Your monsters have +5 Damage.
