Ranked run

Monster Ranger

Run rqun89jahtgujhv · Jul 25, 2026, 10:36 AM

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Patch unknownUpdated Jul 25, 2026, 12:16 PM14 observed rounds
Outcomeunknown
Record104
MMR1699?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 7

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:16 PM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Humbolt · Pylong · Joltail
  • Flying × 2Velocect · Humbolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Pylong, Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Velocect2,176 rounds together · 53% round win association2,176 observed win/loss round results
  • Joltail + Velocect1,576 rounds together · 54% round win association1,576 observed win/loss round results
  • Humbolt + Ironcore867 rounds together · 48% round win association867 observed win/loss round results
  • Pylong + Velocect824 rounds together · 49% round win association824 observed win/loss round results
  • Ironcore + Velocect783 rounds together · 47% round win association783 observed win/loss round results
  • Ironcore + Pylong648 rounds together · 50% round win association648 observed win/loss round results
  • Humbolt + Velocect574 rounds together · 47% round win association574 observed win/loss round results
  • Humbolt + Pylong558 rounds together · 51% round win association558 observed win/loss round results
  • Cherubble + Pylong534 rounds together · 48% round win association534 observed win/loss round results
  • Cherubble + Ironcore371 rounds together · 48% round win association371 observed win/loss round results
  • Ironcore + Joltail355 rounds together · 52% round win association355 observed win/loss round results
  • Cherubble + Humbolt244 rounds together · 55% round win association244 observed win/loss round results
  • Cherubble + Joltail244 rounds together · 52% round win association244 observed win/loss round results
  • Humbolt + Joltail217 rounds together · 50% round win association217 observed win/loss round results
  • Joltail + Pylong164 rounds together · 54% round win association164 observed win/loss round results

Team toolkit

  • DamageVelocect: 20 · Humbolt: 30 · Pylong: 1 · Joltail: 3 · Ironcore: 30
  • ShieldCherubble: 100
  • ShockHumbolt: 1 · Pylong: 15 · Joltail: 12

Round inventory

Trinkets

6 trinkets · 4 types

Power Crown × 3

Your top middle monster has +20 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Treasure Map

Your next Trinket gift choices are 1 rarity tier higher.