Ranked run
Swim Coach
Run ydp48meroxq1lpj · Sep 10, 2026, 8:34 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: loss

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Sukoi · Snapscald · Steamscuttle · Dewlotl
- Fire × 2Snapscald · Steamscuttle
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Snapscald, Sukoi, Dewlotl.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10 · Steamscuttle: 5
- DamageDewlotl: 30 · Saberhorn: 100
- HealSukoi: 80 · Snapscald: 50 · Sukoi: 80 · Steamscuttle: 30 · Dewlotl: 30
Round inventory
Trinkets
16 trinkets · 12 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy × 2
On Victory Gain $8.

Training Weights
+100 HP

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Membership Card
You can use 1 additional Item each day.

Wood Sword
Your monsters have +5 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.
