Ranked run
Swim Coach
Run ydp48meroxq1lpj · Sep 10, 2026, 8:34 AM
Patch unknownUpdated Sep 10, 2026, 10:22 AM12 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 1
Round result: win
Patch unknownUpdated Sep 10, 2026, 10:22 AM3 board slots0 trinkets
3 of 6board slots filled
Slot 1Level 1

Swoonet
FlyingWater
Tier 1 · Cost 10
Cooldown6.5s
Multicast—
Damage30
Heal30
Ability / passive
This only needs 2 copies to level up. This can level up indefinitely.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Frillet
Water
Tier 1 · Cost 10
Cooldown4s
Multicast—
Damage10
Heal10
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Bunchop
Fighting
Tier 1 · Cost 15
Cooldown4s
Multicast—
Damage50
Ongoing
Your team has +50 HP. On Victory Increase this ability's HP bonus by +50.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Swoonet · Frillet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 30 · Frillet: 10 · Bunchop: 50
- HealSwoonet: 30 · Frillet: 10
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
