Ranked run

Black Belt

Run x3by0i6cijq3mkf · Sep 11, 2026, 8:52 AM

Back to profile
Patch unknownUpdated Sep 11, 2026, 10:07 AM9 observed rounds
Outcomeunknown
Record45
MMR2156?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 11, 2026, 10:07 AM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield100
On Cast

+100 Damage and +100 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield100
On Cast

+100 Damage and +100 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +10% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Bonshell · Ginsage · Beetdown

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Bonshell, Bonshell, Beetdown.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageRubbin: 120 · Ginsage: 150 · Beetdown: 105
  • HealSukoi: 80
  • ShieldBonshell: 100 · Bonshell: 100

Round inventory

Trinkets

14 trinkets · 8 types

Junk

Does nothing.

Tempo Charm × 4

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget

Increase Income by $3.

Gold Bracelet × 2

At the start of each day, give a random monster +8 Sell Value.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Topaz Ring

Monsters in your shop have +10% Shield.