Ranked run

Black Belt

Run x3by0i6cijq3mkf · Sep 11, 2026, 8:52 AM

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Patch unknownUpdated Sep 11, 2026, 10:07 AM9 observed rounds
Outcomeunknown
Record45
MMR2156?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 11, 2026, 10:07 AM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 1

Sukoi

Water

Tier 2 · Cost 20

Cooldown6s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage80
On Battle Start

Gain 2 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Sukoi

Water

Tier 2 · Cost 20

Cooldown6s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield100
On Cast

+100 Damage and +100 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Scorubble

RockToxic

Tier 1 · Cost 10

Cooldown5s
Multicast
Poison2
Shield30
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Bonshell · Beetdown
  • Rock × 2Bonshell · Scorubble

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageRubbin: 80 · Beetdown: 105
  • HealSukoi: 80 · Sukoi: 80
  • PoisonScorubble: 2
  • ShieldBonshell: 100 · Scorubble: 30

Round inventory

Trinkets

6 trinkets · 5 types

Junk

Does nothing.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring

Monsters in your shop have +10% Heal.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget

Increase Income by $3.